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Avatars' thought Among the many activities in which residents of Second Life are involved, there are some editorial productions. We asked Volando Amat to tell us what has pushed her to create the Edizioni Volando, what target she has and what kind of business model she follow. Here’s what she said. |
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Humble looks at Caprica No sensational news from the figures of the third quarter of Second Life but it confirmed that the platform is stable and attracts a small but rich niche of users. The CEO of Linden Lab seems optimistic, but to break the bank SL should be more like Caprica. |
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Firestorm is a hit After the success of Phoenix, also Firestorm seems to be an hit, rising to third place among the most popular viewers by Second Life users, bypassing the “old” but still loved Linden Lab Viewer 1.23. |
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Virtual Worlds rules 3 Third and final part of the analysis of Rosario Di Girolamo (aka Dep1050 Plasma) about past, present and future of virtual worlds, particularly Second Life. The article was originally published on SLnn.it in September 2009, but preserves its meaning. |
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The second SL of Matilde Sometimes they come back: one of the possibilities of virtual worlds is to build a variety of fictitious identities, not necessarily for the purpose of fraud or making fun of other people as generally feared might happen.This is what happened in 2010 to a person who in Second Life had been able to invent in a short time one of the most famous character of the Italian community, but then had to go. |
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The magic of SL is gone? SL8B has just closed and some users realize with regret that some of most famous sims on the grid of Second Life switched off and Linden Lab seems not to have intention to intervene. Making another marketing mistake. |
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Visiting SL8B Brief chronicle of a Sunday afternoon spent visiting, too quickly, the many installations SL8B, with particular emphasis on Italian artists. The feeling was like in other times be confronted with a kind of trade fair where visitors can become aware of the "state of the art" of Second Life. |
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Fun and business in SL Can you have fun using virtual worlds like Second Life and at the same time try to create a sustainable small business model? Yes, if you can find your business and do it in a way that makes you stand out from the anonymous mass of generic users and hobbyists. |
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Bryn's murders Second Life is a platform that allows not only to create but to share contents created by others, such as artist Bryn Oh, who recently opened a new installation, Anna's Many Murders, reported by Marina Bellini (Mexi Lane in Second Life). |
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Linden Lab adopt voice morphing The introduction of audio and video has represented a means of improving the experience of many services, messaging or chatting online. Nothing strange about that Second Life and virtual worlds have wanted to adopt these systems, which are now being offered by Linden Lab at only 750 Lindens per month. |
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3D goes mobile When reality exceeds imagination: is yesterday's news that LG Electronics has presented at the Mobile World Congress 2011 in Barcelona the first smartphone fully 3D (3D Optimus model, based on Google's Android operating system and equippede with the dual core Nvidia Tegra 2 processor) that allow you to see movies in three dimensions without having to wear special glasses and to record movies in 3D with a special two-camera in the back of the unit. |
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Where were we? Where were we? From July 2010, for various problems, we were officialy away from Second Life: now get back in touch with a reality that for many represents entirely virtual worlds, yet it is not. Even for this reason we mean more room for other platforms and channels of information, communication and dissemination of culture (as well as entertainment and gaming, of course). |
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Stardoll is growing If Second Life, the virtual world for “adult” and “skilled” users for excellence has long been a phase of stagnation from which it’s hard to shake, other virtual communities dedicated to a public more “teen” and therefore less complex for their users seem to have a good response to the public, as seems to be for Stardoll. |
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Intel believes in virtuality Recently I interviewed Dario Bucci, Intel’s country manager for Italy and Switzerland, for my client Affaritaliani.it and I could not resist the temptation to ask him his opinion on the development of 3D technology and virtuality. |
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Mr G, I suppose This time I want to speak of an artist whose work many of you have got to see in Second Life, if only because some of his advertising images of greatest impact among those used in the vendor of famous fashion brands in the virtual fashion industry. He is Cicciuzzo Gausmann. |
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Valentine's Day It didn't seem for us the case to confirm that yes, Valentine's Day is celebrated in Second Life as well as by dealers from all over the planet, but a note of Biancaluce Robbiani made us think again: for Valentine's Day in Second Life have been created two heart islands where you could meet mentors and Lindens. After the disappearance of the Marketing Manager Robin Harper, a positive sign. |
