Art take pictures of history
He is one of the most famous photographers in Second Life, his works have appeared on major magazines of the metaverse. He is Ludwig Prinz and if you have even a faint idea of what it means Modavia agency for the fashion sector in Second Life, then you have already recognized his images. Like everyone, however, Ludwig also has refined his technique over time, you can see if you look at the firsts of his more than 800 images on Koinup.com.
The portrait of Cadence Juran, Ceo of MetaNetwork Media, as well as that of Reean, demonstrate that Ludwig over a year ago already trying to convey with his portrait the mind of the player behind the avatar. But the avatars themselves, from the definition of skins and hairs, were still relatively “immature” as well as the use of lights and background was relatively poor in thickness. Only a short time later with Mimmi Boa that you can see on the left (ok, I admit, I’ve known the picture of Mimmi long, since in Second Life we are “virtual sisters”) is already much more mature, look of the model becomes more intense, skin tones softer and varied, the light focuses the viewer’s eyes to the lips and eyes of Mimmi.
Ludwig, who has always been in contact with the most famous virtual supermodels of the metaverse of Linden Lab, as well as agency owners, managers and well known PR managers, also explores standards of beauty “alternative” to the classical one, see the portrait of Arhat Bingvi, here on the right, and not disdain some “distraction” for a walk in the metaverse (The Abyss is an exemple). Even in the glamor, his images gained depth and richness of detail (see Tauna). Growth, that of Ludwig, which goes hand in hand with growth of contents and features of the virual world of Linden Lab, as seen in the portrait of Patrizia Blessed, Italian designer for whom I had been the PR manager at the very beginning.
In short, could it be that many of those immortalized by Ludwig are people whom I know the story well, but flipping through the Prinz’s streaming gives the impression of having run before my eyes the story of Second Life and here it is: art becomes a means of historical, in a virtual world as it has always been in the real world.
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