Leaders
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Vogue fashion night out reminds SL If you read the chronicles of Vogue’s Fashion Night Out it would seem that the influence of Second Life and virtual worlds on “real” fashion is increasingly pronounced. Not only in terms of clothings, but also for the organization of events and the fitting of showcases of the... |
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Alpha Auer: art takes lot of time If you have experience of virtual worlds and art since several years, the name Alpha Auer (aka Elif Ayiter) is familiar to you. If you don’t even know it’s time to rectify this serious deficiency. Luciana Pinazzo has obtained an exclusive interview with one of the most famous... |
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Volando Edizioni story We left Volando Amat with the promise to end our chat and find out how she created Volando Edizioni, which targets she had achieved and what still she aims. Here is the final part of our pleasant, and hopefully for you interesting, conversation. |
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Marina Bellini didn’t give up After three and a half years Museums 2.0 closes without any official reason. This is the confirmation of the low sensitivity of the Italian political regarding culture and art, but also of the uncertainty that remains about the future of native art of virtual worlds. But Marina Bellini has no... |
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My friend Sniper Sniper Siemens is a woman of many facets: she has passed from RPG to be a builder, from building lessons to operating systems. Strong-willed, stubborn, determined, very private and with a great heart, Sniper “lives” in Second Life for several years. |
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Linden Lab and Pixar so similar so different Pixar and Linden Lab both use 3D graphics to create products designed for a niche audience but with aspirations to become a worldwide success. The difference lies not only in talent but in the ability to coordinate technical and creative teams. |
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2012 starts early 2012 begins in advance for developers of third party viewers used by fans of Second Life, due to the decision of Linden Lab to "kill" the viewer 1 and its brothers definitely to focus increasingly on new games, inside and outside of virtual worlds. |
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Humble looks at Caprica No sensational news from the figures of the third quarter of Second Life but it confirmed that the platform is stable and attracts a small but rich niche of users. The CEO of Linden Lab seems optimistic, but to break the bank SL should be more like Caprica. |
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Is Linden Lab like Apple? To understand a phenomenon, it must dispel the stereotypes that circulate about it. Not exempt from this rule, neither Apple nor Linden Lab What have far more in common than usually thought, one which could have a similar fate, if Linden Lab will focus on the right "killer app". |
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Virtual Worlds rules 3 Third and final part of the analysis of Rosario Di Girolamo (aka Dep1050 Plasma) about past, present and future of virtual worlds, particularly Second Life. The article was originally published on SLnn.it in September 2009, but preserves its meaning. |










