Tags Posts tagged with "videogames"


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    Despite the limited enthusiasm with which the mass market has so far accepted virtual reality and its viewers, Facebook does not seem to want to slow down, indeed: in the latest Oculus Connect (OC5) a new version of the viewer has been announced, intermediate between the mobile Oculs Go and the top of the range Oculus Rift.

    Oculus Quest will cost 399 dollars

    Oculus Quest, this is the name of the new viewer, will be available from spring 2019 at the price of $ 399 in America (the price and release date in Italy must still be announced), that is $ 50 less than the Rift plus the Touch controller. If Rift requires a wired connection to a PC, Quest will be without cables, even if this led to choose the Snapdragon 835 as Cpu.Oculus Quest

    50 games ready for the launch

    Facebook promised that the contents available for the Rift will all have aporting” on Quest and that at the time of launch will be available over 50 video game titles including somebest sellers” like Robo Recall, The Climb and Moss.

    Among the new titles was announced Vader Immortal: A Star Wars VR Series, which will be developed on three episodes (the first already available at the launch of the Quest) and which will tell a storyuntold” from Star Wars series, which confirms itself among the most appreciated franchisees by companies engaged in the VR sector (as we already saw with Sansar).

    A good compromise between Go and Rift

    Compared to Oculus Go (currently on sale from 219 euros in Italy), Oculus Quest can be considered an enhanced version, since it preserves the design but uses a more versatile processor (Go uses the Snapdragon 821) and, ensuring the taking over of the user’s position in a space, is able to offer more satisfying immersive experiences.

    How Htc will react?

    In short: Oculus Quest fills a commercial void and could help expand the audience of virtual reality devices users. Now the competition moves are expected, starting from Htc.

    If you wanna know how it will end, keep following Mondivirtuali.it, also through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is on Flickr, on Pinterest, on Scoop.it on Paper.li and also on Youtube too) and maybe subscribe our newsletter!

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      Switch Fortnite Bundle cover

      To join the most successful videogame of the last year, Fortnite (that at the end of June had already exceeded 125 million players worldwide), with one of the most successful videogame console, the Nintendo Switch (over 20 million copies sold, seventh best result among all consoles ever built by Nintendo) it may seem like a winning marketing strategy.

      Switch and Fortnite in bundle from October

      And in fact we did not have to wait for the bundle too long, since Nintendo announced that it will be put on sale from 5 October next, priced at $ 299.99, included 1000 V-Bucks (the virtual currency with which you can buy Battle Pass and other content)and the Double Helix Set, that is a package that includes a costume, a backpack, a glider and a pickaxe. Switch Fortnite bundle

      Nintendo plus Fortnite: is it really worthwhile?

      What few people have noticed, however, is that the offer is not so much advantageous. First of all, the bundle Switch is not customerized in any way, unlike what happened to the Pokemon bundle. Then a Switch can usually be bought on Amazon for less than 289 euros, while in Usa Best Buys offerts Switch plus four games (The Legend of Zelda: Breath of The Wild, Super Mario Odyssey, Splatoon 2, and Mario Kart 8 Deluxe) for 329 dollars.

      Predicted commercial success

      Last but not least detail: Fortnite is a free downloadable game and 1,000 V-Bucks are equivalent to 10 Us dollars worth. In short, the Fortnite Switch bundle does not seem to be an unmissable offer, yet many are willing to bet that as the Christmas season approachesespecially in the US, it could turn out to be a marketing move, particularly for increasing the number of Switches sold as a first console for kids.

      If you wanna know how this will end, please continue to follow Mondivirtuali.it, also through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is on Flickr, on Pinterest, on Scoop.it on Paper.li and also on Youtube too) and maybe subscribe our newsletter!

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        Fortnite beta Android invitation

        The summer brought really many news for Fortnite, the famous game of Epic Games Mondivirtuali.it already talked about and whose battles are now in the Season 5. First of all since mid-August arrived Android beta release, which is added to the releases for iOS, as well as for PC, Ps4, Xbox One and Nintendo Switch.

        How to play Fortnite on Android

        Btw be aware: you can’t download Fortnite Android beta nfrom Google Play Store, instead you need to register through Fortnite official page, log in and register to receive the invitation to the Android beta.

        Once received the e-mail with the invitation to the Fortnite Android beta you just need ot follow the instructions, download the beta and start to play on your smartphone. Fortnite Battle Bus

        Thank the bus driver

        In the latest patch (v5.30) has also been introduced the option, which has long been requested by users, to thank the driver of the Battle Bus which carries players on the battlefield at the beginning of the game.

        Nothing changes that you say hello or not, but if you want, just press “B” if you use a PC or the D button of your controller if you use a console before launching with the parachute and a message will appear on the lower left of the screen: “[player] thanked the bus driver”.

        Special events, here is High Stakes

        The special events implemented free of charge deserve special mention: the first week of September will debut High Stakes. It should introduce a new series of thematic challenges, a new totally white costume (except black gloves and a red heart on the mask that covers the player’s face) called Wild Card and the new limited-time mode Gateway. Fortnite Wild Card

        Yet many innovations coming

        The new challenges should be about the robberies, we will find out soon if this is the case. If you want to continue to be informed about games, virtual reality, geeky technologies and more, keep following Mondivirtuali.it, also through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is also on Flickr, on Pinterest, on Scoop.it and on Paper.li, as well as on Youtube) and maybe subscribe our newsletter!

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        Nickelodeon started the development of a new animated series consisting in a reality show in VR / AR, so far known with the working title “Meet the Voxels”.

        Chris Young, Senior Vice President of the Entertainment Lab of the British television broadcaster belonging to the group Viacom Media Networks, so far known for its productions for children and teenagers like SpongeBob or Teenage Mutant Ninja Turtles.

        Meet the Voxel, innovative animated sitcom in VR

        The animated sitcom, which will be developed using a video game engine, marks an absolute debut for Nickelodeon in the use of cutting edge technologies of virtual cinema including real-time acquisition of the face and the whole body and propose an innovative approach to immersive narration.

        Meet the Voxels pilot will be written by Jana Petrosini and Sean Gill, already co-producers of tv series like Henry Danger, Kid Danger and Game Shakers.

        Are you ready to meet the Voxels?

        Meet the Voxels will bring kids behind the scenes of a video game world and will follow a family of video-game characters, Voxels precisely, which should be composed of Hunter, 13-year-old star of a laser-tag video game, Maude, a 16-year-old girl fighting to pop as many bubbles as she can, their younger brother Cody, who has not found his video game calling yet, Mom, a street fighter very popular in her game and Dad, a 90’s-era console game character who quit the business years ago. Nickelodeon chris young

        New generation animation work

        Chris Young‘s intention is to take the real-time technology they’ve been exploring in the Lab and marry it with a creative concept that connects with kids and their passion for video games.

        It will therefore be a new generation of animation work with many characters that can exist on multiple platforms from day one.

        New entertainment for kids

        In recent years Young has already developed a series of new forms of entertainment for young people including SlimeZone, a multi-player social VR experience that allows kids and families the opportunity to interact in a Nickelodeon-designed virtual world, The Loud House 360, a 360 degree video  wich brings viewers to explore Loud family household and The Rise of the Teenage Mutant Ninja Turtles VR Interview Experience (that debuted at San Diego Comic Con 2018), a virtual reality experience that immerses users in the Turtles’ iconic New York City world allowing them to have a conversation with Mikey and Donnie (voiced on the scene by the actors who play the roles).

        If you want to see how it will end continue to follow Mondivirtuali.it, also through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is on Flickr, on Pinterest, on Scoop.it on Paper.li and also on Youtube too) and maybe subscribe our newsletter!

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          Sword Art Online, series regarding the adventures of Kirito, a virtual worlds fan who plays in different MMOs, of which Mondivirtuali.it already talked, experience a particularly happy moment: in 2017 the light novel written by Reki Kawahara and illustrated by Abec was the best selling in Japan.

          Sword Art Online, success goes on

          Over 1.17 million copies were sold and volume 19 was the third best selling in Japan, with over 315k copies. But this is the past, the future regards the lauch of a new television series (anime).

          sword art online gun galeSword Art Online tv version also in Italy had a good appreciation from the public, the first series (of 2011) being aired first on the Popcorn Tv site with subtitles (in 2013), then on Rai4 (in 2014), completely dubbed.

          Last year arrived also a movie release (Sword Art Online – The Movie: Ordinal Scale), which grossed over 1 billion yens in Japan, getting distribuited also in Italy without too much fanfare (the movie should have grossed all over the world around 21 million dollars).

          Alternative Gun Gale Online is coming

          The new tv series, Sword Art Online: Alternative Gun Gale Online, relates to the “Phantom Bullet” narrative arc, i.e. the fifth and sixth volumes of the japanese light novel, and premiered in Japan in the evening between April 7 and 8, before being aired by other japanese television companies. Sword Art Online 2018

          Considered to be a spin-off of the main series, this series described the ups and downs of a group of player in an american virtual world (VR-MMO), Gun Gale Online, set as a post-apocalyptic world populated by survivors on the way home from a trip into space.

          Also Fatal Bullet is set in Gun Gale Online

          Who know if, in the case of a public success of the anime also, Sword Art Online can act as towing for the revival of the virtual worlds sector also outside Japan?

          So far on thing is sure: also in the world of videogames Sword Art Online seems healthy, as evidenced by the good interest for Sword Art Online: Fatal Bullet, produced by Namco Bandai whjch in turn is set in Gun Gale Online.

          If you wanna know how this will end, continue to follow Mondivirtuali.it, also through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is on Flickr, on Pinterest, on Scoop.it on Paper.li and also on Youtube too) and maybe subscribe our newsletter!

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            Can a video game with a graphics totally inspired to ’30s of last century, full of quotations and references to cartoon and comics characters but also to American movie and music icons of the beginnings of 20th century, turn into a resounding success eighty years later? Yes, it can and is just happened with CupHead.

            CupHead over a million units sold

            CupHead is the first video game developed by MDHR Studio which last October 13, after just a couple of weeks from its launch, sold already over 1 million copies, wich means grossed over 20 million dollars: for an indie developer is a good start, all the more so since a long gestation (the first trailer of the video game was already shown at E3 2014).

            The game is described by its own creators as a “classic run and gun action game heavily focused on boss battles”, whose graphics was created with the same techniques of ’30s, i.e. through “traditional hand drawn cel animation, watercolor backgrounds, and original jazz recordings”. The result is nothing short of spectacular, according to our trusted tester, David Progamer. cuphead sketch

            A lot of quotations in the game

            Among the explicit quotations in the game, the crew of MDHR Studio (independent video games developer funded by brothers Chad and Jared Moldenhauer, debuting with CupHead, a project whose development has hocked a team of 19 people) refer Gunstar Heroes (Seven Force!), Contra III, Contra Hard Corps, Super Mario World, and Thunderforce and Street Fighter III series.

            But also to the least experienced eye won’t pass unnoticed quotations of characters ad Popeye, Betty Boop and Mickey Mouse. cuphead screenshot The boss King Dice is a tribute to Cab Calloway, the famous jazz singer of Minnie the Moocher, the Inkwell Isles are a clear reference to the Inkwell Studios of Fleischer brothers (who created Betty Boop, Popey, Superman and Koko the Clown, who was the first quotation of Cab Calloway).

            If you succeed in spotting other quotations hidden in the plot and among characters, report them to us and we will add, of course!

            Don’t lose your patience too often!

            CupHead is therefore a game or a cultural project? The answer is both, so you can enjoy it for a long time, with a note: win the boss battles is not so easy as it seems especially since it is not so clear where you have to hit the bosses and where exactly are hitboxes of bullets and enemies. Which means wasting times, concentration and… lives! cuphead screenshot So try not to cast your controller against the screen too often and follow David Progamer advice: when you just can’t overcome a level, shut down and go out for a walk with your friends, talking of tricks and secrets.

            If you liked this article and want to read others like it, let us know and continue following Mondivirtuali.it, also through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is on Flickr, on Pinterest, on Scoop.it on Paper.li and also on Youtube too).

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              Halloween 2017 cover

              Halloween seems to be the most valued holiday by producers and users of video games and virtual worlds: each year, already in the weeks priort to the holiday, whereas into houses, particularly in America, pop up decorations and carving pumpkins (if you like, in this gallery you can find some cool ideas) on Second Life, Sansar and High Fidelity it’s a rush to create events, contests and dark and creepy locations.

              Pianeta Segreto Halloween 2017

              Pianeta Segreto offers you a castle

              Is no exception to the rule even Pianeta Segreto (if you don’t know how Pianeta Segreto works, let’s we explain to you), which has scheduled in the main square, decorated for the occation with pumpkins and skulls, a themed party with zaby prizes, clothes, 500 rays at stake and the presentation of new Halloween themed objects, that will be addet to the panel, and of the new game “Scassa & Vinci”.

              Like this is not enough, on Pianeta Segreto launched two special contests (Mad Scientist Labor and Mad Scientist Outfit) for designers and stylists: at stake an “horror” castle for which you won’t have to pay rent.

              Horror movies and dances on High Fidelity

              On High Fidelity, where recently textures and meshes compression has impruved, cutting significantly the waiting time to load the scenes (on average from 21 to 7 seconds), first you will be able to watch an horror movie (from 4 to 5:30 pm PDT), then to dance in the virtual ballroom Spookytown (from 5:30 to 8 pm PDT).

              Halloween Town

              Contest and themed lands in Second Life

              We already told you about Sansar (which these days decided to extend to next January, 31, the free Creator test subscription) and its many themed locations and Halloween contest. We could also talk for a while about Second Life, because of the many themed contests and parties organized by the same users and creatives who for years drive Linden Lab’s virtual world.

              Btw, we just point out that also this year Halloween Town is brightest than ever and that you can join a decoration contesta based on pumpkins with 4 thousand linden dollars (about 15 US dollars) prizes. If you love horror, you should also visit Caderu and join the mini-game set up in the land or the photographic contest.

              Hoping that these “scary” news intrigued you, we suggest to visit by yourself the mentioned platforms and to participate in the activities. Then, if you wanna know how virtual reality and other geek technologies will end, continue to follow Mondivirtuali.it, even through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is also on Flickr, on Pinterest, on Scoop.it on Paper.li and also on Youtube).

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              Linden Lab invests on Second Life cover

              Linden Lab won’t abandon Second Life, on the contrary, after celebrating SL 14th anniversary and after officially open the new immersive virtual reality platform, Sansar, a message from the Ceo Ebbe Altberg (aka Ebbe Linden) to the “residents” of the metaverse promised further investments for “many millions (USD, not L$…)“.

              Upgrading infrastructure, moving to the cloud

              First of all, Linden Lab is already “at work upgrading all of the Second Life infrastructure and moving it to the cloud“, so to make the platform more performant for users across the world and to “introduce new products with more flexible pricing“. Particularly, Linden Lab is at work to give Premium members a series of advantages, as already did gaving priority access to near-full events “in world“.

              Second Life airport 2017

              News coming in for Windlight

              Further, “a series of great extensions to Windlight (code name: EEP!)” are under development, which will give “value, flexibility, and new marketability to land” in Second Life, making Windlight settings tradeable assets. We will see what does it really means, and if this will offer advantages for creatives (for instance for digital photographers who, with their images taken in Second Life, drive many social network communities like our group on Flickr).

              Linden Lab focus on gaming

              Linden Lab seems increasingly focusing on the “gaming” side, heralding “an exciting new grid-wide gaming experience“. Details will be known in a few days and will precede the launch of this year’s Halloween Haunted Tour (Halloween seems to be one of the biggest celebrations in Second Life). We could note that if for over 14 years Second Life has never had too much success as a gaming platform, must be a reason (we talked about many times), but let’s see what happens.

              Second Life ghost train

              Linden Lab already looks at SL15B

              The whole thing, remembers Ebbe, waiting to celebrate SL15B, i.e. the 15th birthday of the platform, which still keeps to draw thousand users from all over the world, 24/7, despite the most reckless disregard of mainstream world press, the same which in 2006-2007 seemed “go mad” for the possibility, never materialised, that the whole web chould change in a giant Second Life.

              Long life to Second Life, then, and if you wanna know how it will end, continue to follow Mondivirtuali.it, even through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is also on Flickr, on Pinterest, on Scoop.it, on Paper.li and also on Youtube).

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              Fnaf 6 cover

              If you think the criticism that raises you about social when you try to advertise an article in your blog, or an app you developed or even a videogame you like are overwhelming, you have to know that Scott Cawthon, famous American indipendent game developer author of Five Night At Freddy’s (Fnaf) series has been repeatedly victim of such negativity, so that he was about to give up developing further games just before launching the first chapter of Fnaf and that maybe for this reason he could never complete the development of the expected sixth chapter.

              Scott Cawthon

              Too much negativity, stop to Fnaf 6 developmen

              Cawthon, who months ago revealed as well as the project of a movie based on the characters from the Fnaf saga was essentially back to square one, had already been subjected to very heavy criticism following the launch, last year, of Fnaf World, considered an incomplete game, not horror and “guilty” to be a spin-off of the main saga. Over the last few weeks, Scott had made the intention to launch a new chapter of the series, Fnaf 6, but in the end admitted to having given up, without specifying why but implying that it was due to the increasing pressure which he had to face during the development of each new chapter.

              Fnaf 6

              Better enjoy life and develop other projects

              Too many criticisms, too many expectations, too much tension: at the end Cawthon, who from Fnaf earns about 2,500 dollars a day and should have earned $ 60 – $100 million in all his career, preferred to renounce a new chapter of the game to avoid putting at riskother aspects of my life in an effort to keep up with these growing expectations”. Cawthon also pointed out that “this does not mean he wanna cease the development of games” nor even of the Fnaf franchisee, but asked all those involved in the development of the series not to disclose any kind of detail.

              Fnaf movie Blumhouse

              Movie, books and a VR release

              So at the end Fnaf 6 could only be postponed, or perhaps be preceded by the development of Foxy Fighters (currently a mini game that is a spin-off of the main series), so that it becomes a well-developed game. By the way the developer will not get bored and his fans either: the movie, which is now working on the horror film maker Blumhouse Productions, should debut sooner or later at the theatres, furthermore Cawthon plans to publish in the coming months a new books and maybe a VR mode chapter of its saga.

              If you wanna know how this will end, continue to follow Mondivirtuali.it, even through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is also on Flickr, on Pinterest, on Scoop.it, on Paper.li and also on Youtube).

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              Middle Earth cover

              If you are fans of J.R.R. Tolkien, can memorize Peter Jackson‘s movies about The Lord of the Ring and The Hobbit and you love videogames, the latest San Diego Comic Con has some great news for you. From October 10th Middle-Earth: Shadow of Warwill be available, a new episode of the Middle-Earth franchisee developed by Monolith and published by Warner Bros inspired by the fantastic universe of J. R. R. Tolkien of which at the San Diego Comic Con the second trailer was shown, dedicated to Shelob, that you can see below.

              Monolith and the Middle-Earth series

              The series, available for Playstation and Xbox, started in 2012 with Guardians of Middle-Earth, a typical Moba (multiplayer online battle arena) in which up to 10 players can play divided into two team choosing between 36 different characters, including Gandalf, Radagas and Sauron.

              In 2014 followed Middle-earth: Shadow of Mordor, playable even on pc as well as on consoles. The player impersonates Talion, a ranger who leads a handful of Gondor soldiers guard of the Black Gate of Mordor.

              Killed by the Black Hand of Sauron, while his spirit is wandering between the world of the living and the dead meets the spirit of Celebrimbor, the best elf smith, maker of power rings, killed in turn by Sauron and seeking revenge. Together the man and the spirit will seek revenge, but first they will have to contend even with Gollum, to stun the plots of Saruman and overcome a series of clashes.

              Middle Earth Shelob

              New challenges for Talion and Celebrimbor

              In this new episode Talion and Celebrimbor, who forged a new ring of power, will try to defeat Sauron and his Nazgul, but to succeed in doing so will first have to confront with opponents such as Bruz the orc and the mother of the great spiders, Shelob. The first trailer was already launched at the beginnigns of July, you can see it below.

              If you wanna know how this will end, continue to follow Mondivirtuali.it, even through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is also on Flickr, on Pinterest, on Scoop.it, on Paper.li and also on Youtube).

              I più letti ultima settimana / Most read last 7 days

              Koinup.com launches a new contest for fans of graphics that use virtual worlds as an editor for their works: Virtual Diversity. Here how to apply.