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Virtual worlds remain unknown to the public, despite 15 years of Second Life commercial successes and millions of dollars raised for the development of new platforms such as High Fidelity and Sansar.

Well before 2054 we could say goodbye to traditional offices and find us working with devices that combine holograms and augmented reality, as in Minority Report
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Shuster, owner of Utherverse but also of HoloGirls VR, continues to focus on adult content: according to him, and not only, they will promote the diffusion of virtual reality
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Goldman Sachs bets on eSport, while Linden Lab will develop on Sansar two virtual arenas for Outlaws and San Francisco Shock, two of Blizzard's Overwatch League teams

Started in 1998, Neaple's Comicon turned 20 years with 2018 edition, from April 28 to May 1st, with comics, videogames, cosplayer, wargames and much more

Games and adult contents seemed to be the first “killer applications” for virtual reality technology. But in the latter controversy has erupted due to an unexpected problem.

The story of 50 million Facebook profiles stolen reproposed the request for social network alternative to that of Mark Zuckerberg. Here are three emerging ones...
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Vivi, virtual assistant looking like a flirtatious secretarty developed by iQiyi, received positive reviews, but threatened to strenghten sexist stereotypes

The owner of a Rolls Royce Ghost 2010, is going to sell the car asking about 117 thousand pounds, but he wants only Bitcoins. Would you buy?

Matt McMullen, founder of Abyss Creation (producer of RealDoll adult toys) launch RealBotix, robots with artificial intelligence.

I più letti ultima settimana / Most read last 7 days

Koinup.com launches a new contest for fans of graphics that use virtual worlds as an editor for their works: Virtual Diversity. Here how to apply.