Virtual worlds remain unknown to the public, despite 15 years of Second Life commercial successes and millions of dollars raised for the development of new platforms such as High Fidelity and Sansar.
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The most important startups and scaleups which deal with artificial intelligence are Chinese, like Bytedance, SenseTime and Face++. Upstart, first western company, follows them at a distance in the rankings by value.
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Why Apple seems to like autmented reality even more than virtual reality? The Motley Fool's experts asked for it, pointing out that...

Well before 2054 we could say goodbye to traditional offices and find us working with devices that combine holograms and augmented reality, as in Minority Report
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Oculus Go, the first "standalone" virtual reality viewer of the Facebook group company, is on sale from the 1st of May. The sales trend, although positive, for now does not seem resounding.
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Shuster, owner of Utherverse but also of HoloGirls VR, continues to focus on adult content: according to him, and not only, they will promote the diffusion of virtual reality
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Goldman Sachs bets on eSport, while Linden Lab will develop on Sansar two virtual arenas for Outlaws and San Francisco Shock, two of Blizzard's Overwatch League teams

Games and adult contents seemed to be the first “killer applications” for virtual reality technology. But in the latter controversy has erupted due to an unexpected problem.
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VRT World (already VR Technologies) aims to rais 16 million dolalrs with an ICO that will allow to develop virtual reality parks and related technology, adopting the blockchain logic.

There were no sensational surprises, but at Ces 2018 we saw a lot of updats for virtual and augmented reality gadgets. Here are the most interesting ones...

I più letti ultima settimana / Most read last 7 days launches a new contest for fans of graphics that use virtual worlds as an editor for their works: Virtual Diversity. Here how to apply.