For the few who didn’t know, Half-Life 2 is a “first person shooter” (Fps) sci-fi videogame developed by Valve Software Corporation launched in November 16, 2004 (several months in advance because of the hacking of source codes), lucky follow-up of Half-Life, launched in 1998 and followed by two expansions (Half-Life: Opposing Force and Half-Life: Blue Shift).
Half-Life 2, graphics and flexibility
Strengh in the game, which see Gordon Freeman as the main character, besides the excellent graphics (Half-Life was based on a heavy modified version of Quake Engine, Half-Life 2 on Source Engine, whose quality was so better that it was used also for the remake of Half-Life), was the flexibility which lead to the birth of a series of mods and expansions like Half-Life 2: Deathmatch (which introduced the multiplayer mode), Half-Life 2: Lost Coast (additional level published in 2005 after being initially rejected for the basic release), Half-Life 2: Survivor (arcade version) and Half-Life 2: CTF (inspired by multiplayer games of the “capture the flag” kind, with new weapons and “power up”).
Half-Life 2, nuova mod VR
Since the beginnigs Half-Life series received a fervent support by independent game developer, encouraged by Valve Software, who developed a development software kit ad hoc, so to develop new mods both in single player both in multiplayer mode.
Now, after and independent remake ofHalf-Life (Black Mesa) a new modder group announced on Stream to be developing a mod to play Half-Life 2 and its two expansions even in VR mode.
The new mod will be free and could be e a nice bonus for VR viewers like Oculus Rift, even if it’s not clear when it will be availabl (“soon” is the only indication). If you wanna know how it will go to end, follow Mondivirtuali.it even through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is also on Flickr, on Pinterest, on Scoop.it, on Paper.li and also on Youtube).