Believe it or not, between 2017 and 2018 there will be a virtual reality “massification” at least according to Alvin Wang Graylin, China regional president of Vive at Htc and serial investor and enterpreneur, founder amongh the other of EntitleNet (then bought by BEA Systems), Way Systems (sold to Vodafone), Roam Data (sold to Ingenico) and LooPay (bought by Samsung group).
Alvin Wang Graylin predictions for VR
Graylin has been closely involved with Vive X, the Htc’s startups accelerator Mondivirtuali.it already talked about, and at the Unity Vision Summit Bejing last week reiterated that virtual reality (VR) diffusion will dramatically growth in the next couple of years.
According to Graylin already in 2017 should be published more than 10K games and experiences in virtual reality, while personal computer VR ready could outsell standard personal computers (as well as smartphones).
Brendan Iribe is back to product development
Such a preditcion is going to make Brendan Iribe, since 2012 Oculus Rift Ceo, happy since he announced a few days ago a step back to run the VR personal computer division of the Facebook group’s company (while John Thomason will run the VR mobile division), just to develop new tools able to let virtual reality take another step farther versus the current state of the art.
Of the areas of applications of virtual reality, Graylin cited education, as well as vertical industries, thanks to VR applications developed for business. In the gaming sector, from 2018, will be released high-quality VR Mmorpg, while full-length VR block-buster movie will drive mass awareness and VR use will spread among social networks.
Some views seem disturbing
Honestly this prediction leave me concerned, since to imagine two people who have to or want to know each other wearing VR visors and controllers is quite gruesome, as well as the preditcion made by Graylin that real or wannabe celebrities life-streaming will become new social phenomenon (as if we have not anough of “Big Brothers”), or that someone will spend 30 days inside VR non-stop.
Do you think Graylin is right, or that virtual reality for a long time to come will remain a nich technology, as already happened with virtual worlds like Second Life? The desire of “immersive” experiences will ever be “mass” style? Continue to follow Mondivirtuali.it if you wanna discover it, even through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is also on Flickr, on Pinterest, on Scoop.it, on Paper.li and also on Youtube). Share this article, you will help us to follow always better topics that you are interested in!