It’s again crowdfunding time for virtual reality applied to the video game industry, which seems to be one of the first and most interesting areas where such technology could find a large number of users, as well as that of the indoor sports (do you remember of Widerun, the Trieste startup of which Mondivirtuali.it spoke a few months ago?).
For the moment, however, venture capitalists and ideas accelerators as the Italian SeedUp, currently in the process of selection of the first projects that can be accelerated, (pending the launch of an event which we will talk about in 2016) preferred to focus on development of hardware and software rather than contents, even videogames.
Thus many startups trying to launch their own project through crowdfunding platforms: the latest in chronological order is Incendiary Games, a San Francisco startup which aims to start producing video games for virtual reality, which has just launched its campaign on Kickstarter (you can follow through this link) to finance the development of Death of Dragons, an action role playing in third person inspired by famous franchisee as Path of Exile, Diablo and Zelda. The crowdfunding campaign target of Incendiary Games is to raise 50 thousand dollars by January 8, 2016; at the moment they have already collected donations for 3,255 dollars from 34 backers.
The plot of the game is in full fantasy style: dragons, creatures once feared and respected, returned to Earth searching for an artifact so powerful that should it fell into the wrong hands could mean the death of all the existing dragons. If you want to see at what level of development the Incendiary Games guys have achieved so far and what does it mean play a video game wearing a 3D viewer for virtual reality, take a look at the video below.
Virtual reality, as well as adding immersion to the experience, lets use the head tracking in a new way: Death of Dragons use head tracking to target monsters or specific body parts on boss monsters. For instance, you can point to the wing of a dragon and shoot it in the sky. But Incendiary Games is also developing a new system to distribute rewards among players wich will be very “VR friendly” and generally more innovative uses of VR technology applied to videogames.
While we suggest you go and read the complete description of Death of Dragons on the crowdfunding campaign page of Incentiary Games on Kickstarter, we have also to remember how other developers who tried Oculus Rift and other 3D viewers have discovered that they can give rise to some sharing problems (trivially: many people do not like having to wear something on their face worn by others), which is likely to greatly limit the application of virtual reality condemning this technology for a personal use only that on exhaustion of the “wow effect” could lead the players to put viewers and VR in the corner to go back to using the classic, but shareable, game console and its controllers.
In the era of sharing this seems a limit to be reckoned with. If you want to know how it will end the Incendiary Games crowdfunding campaign for Death of Dragons and overall keep updated about the latest news on virtual worlds, videogames, virtual and augmented reality, continue to follow Mondivirtuali.it, even through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is also on Flickr, on Pinterest, on Scoop.it, on Paper.li and also on Youtube).