High Fidelity works on avatars and contents

High Fidelity works on avatars and contents

High Fidelity handsHigh Fidelity, the new startup founded by Philip Rosedale, already cofounder of Linden Lab and Second Life daddy”, continues in its experiments preparing for the arrival on the market of the first virtual reality devices in 2016. When you think of virtual reality you generally think of 3D visors as those of Oculus Rift or Vive, but coming to the market also new hand controllers.

That’s why in High Fidelity among other things they are working to make sure that avatars can properly simulate hand movements based on input from the controller used by the user, in particular by using DK2 and Hydra devices (but as always when ready High Fidelity will be an “agnostic” platform, that is able to function with any device on the market). High Fidelity basketball

Some video distributed on High Fidelity’s Youtube channel show that already now it is possible to manipulate objects, for example, creating a stack of virtual wooden blocks or throwing a basketball into a basket (Philip Rosedale seems to have to do, however, still a few lessons in shooting).

Beside these works offinishingof the movements of the hands of the avatar, in the Summer in High Fidelity there were some interesting “intern projects”. Among them was the construction, using JavaScript APIs, of a virtual solar system that can provide the user with an interactive simulation, so as to give an early demonstration of the possibilities that High Fidelity will offer in the field of interactive educational contents.

High Fidelity solar systemEvery detail has been planned with great care using real physical laws: planets revolve in orbit around the Sun at distances calculated in scale, with the exact orbital period of the planets true, mass and gravity in proportion. In short: greater capacity to interact in the virtual environment and educational content seem to be two of the directions that High Fidelity is taking to get it ready (and interesting) by next year.

The only question that remains is whether indeed the virtual reality devices will be available on time so far provided (at present there is still no official price and release dates) and if, and how soon, users will adopt the new devices in mass for then will require interactive content from the most playful to those most educational.

If you want to find out and stay up to date on the latest news about High Fidelity and virtual reality in general, you just have to follow Mondivirtuali.it, even through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is also on Flickr, on Pinterest, on Scoop.it e su Paper.li and also on Youtube).

Related Articles