One thing clear right away: there are no substantial changes with respect to what already announced in May Ebbe Altberg, Ceo of Linden Lab, speaking at the Silicon Valley Virtual Reality Conference (SVVR) and at the time reported on the pages of Mondivirtuali. But, it is the recent announcement (last August 18) the invitation made to a first small group of alpha testers starting to enter the new platform, it is that Italian “mainstream” media (but not only) notice what is happening in the field of virtual reality only after other newspapers, blogs and specialized sites (such as the same Mondivirtuali.it) spoke about that, in Italy, a few days ago, we have returned to talk about Project Sansar, the successor of Second Life that Linden Lab wants to launch before the end of 2016.
What goals is raised with Project Sansar was the same Linden Lab to have explained from the beginning: “We want to lower the barrier of entry for VR experience creation” explained Ebbe Altberg, adding that “Project Sansar will do for virtual experiences what WordPress has done for the Web: empower a broad range of people to create with professional quality and reach global audiences” (NB: for those who do not know even the current version of Mondivirtuali it is based on WordPress).
The idea is to allow an extension also of the use of virtual reality “to a wide variety of use-cases – from gaming and entertainment to education, architecture, art, community-building, business meetings, healthcare, conferences, training, and more”. The first group of alpha testers invited to use Project Sansar will be able to create 3D contents (which means viewable with 3D visors as those of Oculus Rift and the main firms in the fight to gain slices of this new market, so much so that the transmission speed of the data will pass from 75 frames per second that already Second Life is able to reach to 90 frames per second of Palmer Luckey‘s visors) using Maya Autodesk software and then export their creations to the new platform that at launch, scheduled before next year’s end, “will support a variety of third-party creation tools as well as native building options, so that creators can work with their preferred software”.
A platform therefore more open to technology developed outside it, with Linden Lab which has already promised that will welcome over within the first months of 2016 “additional creators and content partners to Project Sansar as new features are added to the platform and testing expands”. As saying that one of the beta testers, between January and June next year, you might even be you. Meantime Linden Lab has started the recruitment of a series of talented engineers “to join the team developing Project Sansar”.
If you are interested have a look at lindenlab.com/careers, for all concerned to know the developments of Project Sansar and more generally of virtual reality cya as always on the pages of Mondivirtuali, which you can follow even through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is also on Flickr, on Pinterest, on Scoop.it e su Paper.li and also on Youtube).