Do you remember what people said about Microsoft’s acquisitions? That they were made only to eliminate potentially dangerous competitors before they became real threats. Now Sony seems to have adopted a similar approach in streaming services which seem to have become the new battleground for the giants of high tech.
A few days ago, the Japanese group has indeed taken over the assets of OnLive, that someone can remember being a gaming streaming service which had started working a little over a year ago with Linden Lab making it possible to connect to Second Life also via mobile devices through SL go OnLive service. Not that such a service has ever been a success in material terms, beyond some hustler by Us bloggers, but some appeared a promising avenue, perhaps being more important for the Californian virtual world that not for the same OnLive. The fact is that now that Sony has bought OnLive for a month access to Second Life through this streaming service will be free instead of the usual fee.
But then from May 1 OnLive will cease of all its activities (not only as far as Second Life, of course), as the company said in a statement. OnLive itselfe by the way it was not a very successful startup: even though its value had been initially estimated 1.8 billion dollars and its portfolio of licenses several hundred millions, in five years services have multiplied, users less and the company continued to burn capita having from 2012 (when estimating the company had 1.2 million registered users) also to start to reduce staff to about 80 employees today.
Last year it had tried a raise through a new service with the most competitive prices and distributed on the Stream platform of Valve (the company that has developed among others Half Life benefit from the advice of the Greek Minister of Finance, Yanis Varoufakis). It is not clear what Sony has paid to buy OnLive and its licenses, or if the licenses themselves and know how OnLive will be integrated in the Sony’s services streaming .
The only certain thing just seems that, once again, be the first mover in a high-tech sector turned out to be less profitable than to be the second or third movers. If you’re curious about how it will end, continue to follow Mondivirtuali.it even through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is also on Flickr, on Pinterest, on Scoop.it e su Paper.li and also on Youtube).