High Fidelity raises other 11 million dollars

High Fidelity raises other 11 million dollars

Philip Rosedale has not lost the his magic touch, at least with regard to the ability to attract fundingAs was also highlighted by Techcrunch the former founder of Linden Lab and co-creator of Second Life raised other 11 million dollars for his latest startup, High Fidelity, in a round led by dal venture found Vulcan Capital of Paul Allen as confirmed by a filing model submitted to Sec.

Shuttle pub - High FidelitySo Far High Fidelity has been engaged in an effort to quickly create a new virtual world where people can meet and interact through an interface that, while is still far from a final version, seems to be already at the point where it is possible to choose a template, a name and obtain immediately a space accessible to other. This space is essentially a small virtual world, filled with the same 3D contents that you could build to develop a video game using the Unity engine. Already, you could log on, have a virtual chat with friends and interact with the virtual space developed by High Fidelitybut you can grab anch and literally sculpt your items and develop logic functions with JavaScript to tell the world how virtual interaction with objects should work.

For example you could create two balls, roll them, throw them against each other using a magnetic bearing controller of movement as those of Razer Hydra and see how they react according to realistic physical laws. Lot of time was also devoted to the development of faces and gestures natural and a good 3D audio. Among the contents so far made by the users admitted to the alpha (basically developers teams) there are cities that are developed on the basis of automatic procedures and animal moved by artificial intelligence that roam freely in a realistic way, but we are only at the beginning of what could be thenew Second Life” (which of course will not be called so, if only to avoid generating negative reflux that produced the first attempt by Rosedale).

Venice - High FidelityThe contents created will be distributed, free of charge or for a fee (in which case the High Fidelity will retain a small commission itself) through a digital store that would look like the Unity’s Asset Store, but, also in this case, is not a novelty seen that from time Second Life has already developed its own marketplace with similar functions.

Last but not least  detail: in High Fidelity there will be advertisings that they will try to make as much asrealistic” as possible and useful to the users. At the beginning probably cover the content on sale on the Asset Store, in the future could be advertising of electronic devices or pay-TV programs and so on.

All this sounds already seen and said, with a big media hype that once burned has left behind more dross that hopes, yet in America, someone seems to believe that this time will be the good one and does not result in a bubble like the first Second Lif. Will it be true? To discover, continue to follow Mondivirtuali.it, also through our account on Twitter and our fanpage on Facebook (but remember: Mondivirtuali is even on Flickr, on Pinterest, on Scoop.it and on Paper.li, as well as on Youtube).

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