Lookatmy Back, a pop surreal traveler

Lookatmy Back, a pop surreal traveler

Lookatmy Back The director Marco Costa defines the aesthetics of the “MTV generation”, the one that makes use of colors very saturated and contrasted, as a typical example of “surrealist pop”. Personally I do not know if Lookatmy Back could be described as surreal pop artist, for sure I find it a great traveler and thus probably a good dreamer (graphic or not). You guess that he loves to travel because of the variety of platforms it uses for its works, moving seamlessly from Second Life to many different videogames as Divinity 2: Ego Draconis (of Larian Studios), used for “A volo di coccinella” or “Ain’t no rest for the wicked”, or Clive Barker’s Jericho (of Imajica Production – Alchemic Production – Codemaster), used for “Catenis Vinctus” and “Ab antiquo” or even Dragon Age: Origins (of BioWare e Electronic Arts) for “Ettore e Andromaca”.

Lookatmy Back It could be from these images and many other created using the editor of Second Life, as “Cartago delenda est” or “Fear of the dark” that you think Lookatmy Back love only the epic theme and classic charm, though treated with a cyberpunk style, but if you scroll down on his rich stream on Koinup.com you will find that isn’t so.

Look at the use of colors in “Inner Sanctum” or in “Isolation is not good to me, I’m going crazy” or even in “Psychedelic cliffs”, now totally different from the original shot, look at the explosion of Marios in “The Fermi’s accident: MarioZ!” or the use of light of the now deceased Tunnel of Light of “Eternity”: here Lookatmy Back can read in pop surreal or even psychedelic images of a daily virtuality not unlike the way pop artists like Andy Warhol have been able to read images and objects of daily reality. For me Lookatmy Back is a pop surreal traveler.

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